7.8
/ 10
HIGH
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Description
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Basic Information
ID
CVE-2026-25546
Source
GitHub_M
Published
Feb 4, 2026 at 21:48
Affected Product
Vendor
Coding-Solo
Product
godot-mcp
Version
< 0.1.1
Affected Versions
Coding-Solo godot-mcp < 0.1.1